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Duplicating Remembrance in the Elden Ring DLC opens a chasm of innovative possibilities. By decoupling remembrance duplication from static Mausoleums, the DLC could introduce dynamic, player-driven duplication mechanisms. Imagine ethereal altars that emerge from slain foes, empowering players to shape the duplication landscape by vanquishing powerful enemies. This would foster strategic gameplay, rewarding exploration and skillful combat.
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Untethering duplication from Mausoleums also paves the way for unconventional approaches. The DLC could introduce sacred groves, imbued with the essence of Remembrance. These groves could provide players with the ability to duplicate specific Remembrances they seek, fostering targeted character development. By embracing procedural generation, each playthrough could present unique grove configurations, ensuring a dynamic and ever-changing duplication experience.
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Moreover, the DLC could explore cutting-edge innovations such as AI-generated duplication sequences. Players could interact with an AI Entity that analyzes their combat style and suggests optimal Remembrance duplication paths. This AI could adapt over time, creating personalized experiences that guide players towards powerful combinations and synergies. By leveraging AI’s computational capabilities, the DLC could introduce a new level of depth and strategy to remembrance duplication.